ョ!
マインクラフトの統合版には、ダンダダンのターボババアという強力な能力を持つモブがいます。この能力をコマンドを使って再現する方法を紹介します。
まず、コマンドブロックを設置し、/DANCE と入力しましょう。これにより、ダンダダンのターボババアの特徴であるダンスが開始されます。
次に、/SPEED でスピードを最大にします。これにより、ダンダダンのターボババアのような高速移動ができるようになります。
また、/JUMP でジャンプ力を最高にすることで、ダンダダンのターボババアのような高く飛ぶことができるようになります。
さらに、/FIRE_RESISTANCE trueで耐火能力を得ることができ、火のダメージを受けることなく炎の上を歩くことができるようになります。
これらのコマンドを組み合わせることで、ダンダダンのターボババアの能力を再現することができます。チャンネル登録をしないと萎えるというのは冗談ですが、ぜひチャンネル登録してくださると嬉しいです!
(概要欄からのコマンドの続き)
/execute as @e[tag=dandadan_tabo] at @s unless entity @a[tag=change,scores={dandadan_ability=1},r=0.95] run tp @s ~ ~-10000 ~/execute as @a[tag=change,scores={dandadan_ability=1}] at @s run particle minecraft:raid_omen_emitter ~ ~0.6 ~/execute as @a[scores={dandadan_ability=1,skill=2}] at @s if entity @s[tag=change] if entity @e[name=ネザースター,type=item,r=1.5] run summon armor_stand tabo_punch ^ ^ ^1/execute as @a[scores={dandadan_ability=1,skill=2}] at @s if entity @s[tag=change] if entity @e[name=ネザースター,type=item,r=1.5] run execute as @e[name=tabo_punch,type=armor_stand] at @s run tp @s ~ ~ ~ facing @p[scores={dandadan_ability=1,skill=2},c=1]/effect @e[name=tabo_punch] invisibility 1000000 255 true/execute as @e[name=tabo_punch,type=armor_stand] at @s run tp @s ~ ~ ~/scoreboard players add @e[name=tabo_punch,type=armor_stand] time 1/execute as @e[name=tabo_punch,type=armor_stand] at @s if block ^ ^1 ^1 air run tp @s ^ ^ ^-0.8/execute as @a[scores={dandadan_ability=1,skill=2}] at @s if entity @e[tag=change] if entity @e[name=ネザースター,type=item,r=1.5] run kill @e[name=ネザースター,type=item,r=1.5]/execute as @e[name=tabo_punch,type=armor_stand,scores={time=6..}] at @s run tp @s ~ ~-10000 ~/execute as @e[name=tabo_punch,type=armor_stand] at @s run particle minecraft:large_explosion ~ ~1 ~/execute as @e[type=!armor_stand] at @s if entity @e[name=tabo_punch,type=armor_stand,r=2] unless entity @s[scores={dandadan_ability=1}] run damage @s 2 entity_attack entity @p[scores={dandadan_ability=1}]/execute as @a[scores={dandadan_ability=1,skill=3}] at @s if entity @s[tag=change] unless block ~ ~-1 ~ air if entity @e[name=ネザースター,type=item,r=1.5] run tp @s ~ ~1.5 ~ true/execute as @a[scores={dandadan_ability=1,skill=3}] at @s if entity @s[tag=change] if entity @e[name=ネザースター,type=item,r=1.5] run summon armor_stand tabo_kick ^ ^ ^1/execute as @a[scores={dandadan_ability=1,skill=3}] at @s if entity @s[tag=change] if entity @e[name=ネザースター,type=item,r=1.5] run execute as @e[name=tabo_kick,type=armor_stand] at @s run tp @s ~ ~ ~ facing @p[scores={dandadan_ability=1,skill=3},c=1]/effect @e[name=tabo_kick] invisibility 1000000 255 true/execute as @e[name=tabo_kick,type=armor_stand] at @s run tp @s ~ ~ ~/scoreboard players add @e[name=tabo_kick,type=armor_stand] time 1/execute as @e[name=tabo_kick,type=armor_stand] at @s if block ^ ^ ^-1 air run tp @s ^ ^ ^-1/execute as @a[scores={dandadan_ability=1,skill=3}] at @s if entity @e[tag=change] if entity @e[name=ネザースター,type=item,r=1.5] run kill @e[name=ネザースター,type=item,r=1.5]/execute as @e[name=tabo_kick,type=armor_stand,scores={time=6..}] at @s run tp @s ~ ~-10000 ~/execute as @e[name=tabo_kick,type=armor_stand] at @s run particle minecraft:large_explosion ~ ~ ~/execute as @e[type=!armor_stand] at @s if entity @e[name=tabo_kick,type=armor_stand,r=1.5] unless entity @s[scores={dandadan_ability=1}] run damage @s 2 entity_attack entity @p[scores={dandadan_ability=1}]/execute as @a[scores={dandadan_ability=1,skill=4}] at @s unless entity @s[scores={full_limit=3..}] if entity @s[tag=change] if entity @e[name=ネザースター,type=item,r=1.5] run tag @s add honki/execute as @a[scores={dandadan_ability=1,skill=4}] at @s unless entity @s[scores={full_limit=3..}] if entity @s[tag=change] if entity @e[name=ネザースター,type=item,r=1.5] run scoreboard players add @s full_limit 1/execute as @a[scores={dandadan_ability=1,skill=4}] at @s if entity @e[tag=change] if entity @e[name=ネザースター,type=item,r=1.5] run kill @e[name=ネザースター,type=item,r=1.5]/scoreboard players add @a[scores={dandadan_ability=1},tag=honki] time 1/execute as @a[scores={dandadan_ability=1},tag=honki] at @s run tp @s ^ ^ ^3 true/execute as @a[scores={dandadan_ability=1,time=10..},tag=honki] at @s run tag @s remove honki/scoreboard players reset @a[scores={dandadan_ability=1,time=10..}] time/execute as @a[scores={dandadan_ability=1},tag=honki] at @s unless block ^ ^ ^1 air run scoreboard players set @s time 10/execute as @a[scores={dandadan_ability=1},tag=honki] at @s run particle minecraft:wind_explosion_emitter ~ ~ ~/execute as @a[scores={dandadan_ability=1,full_limit=2..}] at @s unless entity @s[tag=honki] if entity @s[tag=change] run tag @s remove change/playanimation @a[scores={dandadan_ability=1},tag=!change] animation.player.sneaking none 0/camera @a[tag=!change,scores={dandadan_ability=1}] fade time 0.2 0.3 0.5 color 255 0 1/effect @a[tag=!change,scores={dandadan_ability=1}] speed 0 0 true/execute as @a[tag=!change,scores={dandadan_ability=1}] at @s unless entity @s[scores={full_time=1..}] run scoreboard players set @s full_time 3600/tag @a[tag=!change,scores={dandadan_ability=1}] remove honki/scoreboard players remove @a[scores={dandadan_ability=1,full_time=1..}] full_time 1/scoreboard players reset @a[scores={dandadan_ability=1,full_time=0}] full_limit/effect @a[scores={dandadan_ability=1,full_time=0}] slowness 0 0 true/scoreboard players reset @a[scores={dandadan_ability=1,full_time=0}] full_time/effect @a[scores={dandadan_ability=1,full_time=1..}] slowness 1 4 true/execute as @a[scores={dandadan_ability=1}] at @s if entity @e[tag=change] if entity @e[name=ネザースター,type=item,r=1.5] run kill @e[name=ネザースター,type=item,r=1.5]/execute as @e[type=!armor_stand] at @s if entity @e[scores={dandadan_ability=1},tag=honki,r=4] unless entity @s[scores={dandadan_ability=1}] run damage @s 6 entity_attack entity @p[scores={dandadan_ability=1}]/scoreboard players set @a[scores={dandadan_ability=1,skill=2..},tag=!change] skill 1